| Description | Abstract Concept A Behavioral Event is a Temporal Bounding Type that establishes a temporal connection between Behaviors. A Behavioral Event connects a Predecessor Behavioral Event, to a Successor Behavioral Event. Conceptualization Levels of Behavioral Event: a Behavioral Event is either a Resource Event or a Conceptual Event
The System Operating Framework - SOF models how an active system (Agent) operates/functions (Behavior) in its Operating Eco-System to produce Outcome Events that benefit (value) to other Agents or affect (have an effect upon) these Agents. | ||
|---|---|---|---|
| External references |
ISO 15926 - ClassOfEvent OpenGroup - ArchiMate - Event Russell Ackoff - Choice & Communication - Signal Russell Ackoff - System of Concepts - System Changes WordNet - Change | ||
| Super Types |
Functional Asset (from partition: Structural Partition of Functional Asset) Operating Connection (from partition: Structural Partition of Operating Connection)
Temporal Bounding Type | ||
| Power Type of | Individual Event | ||
| Dictionary | SysFEAT System Operating Framework | ||
| Lexical Scope |
Block Lexical Scope
Container Architecture Container | ||
| Framework Mapping | ArchiMate - Generic Metamodel : Event |
Composition: ➝ Classification: ➝ Specialization: ➝ Enumerated definition: ➝ Syntax: ➝
| Name | Type | Super Type | Description | |
|---|---|---|---|---|
| Source End | Predecessor |
Behavior | Operating Connection::Operating Source
Temporal Bounding Type::Start Type | |
| Target End | Successor |
Behavior | Operating Connection::Operating Target
Temporal Bounding Type::End type |
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